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This is a collaborative project between Parsons School of Design and Cornell Tech, where I, as a designer, joined the Digital Product Making Studio at Cornell Tech. In a multidisciplinary team composed of members from engineering and business backgrounds, we worked together on the topic of “how we might help businesses participate in the online game economy, supported by Citi Ventures.
After months of brainstorming sessions, critiques, data collection, risk assessments, and experimental prototyping, we gradually brought our idea to life — creating an in-game item designer–matching platform that explores new opportunities for traditional financial institutions to expand within the metaverse.
As the only designer on the team, I was fully responsible for all design work, including website interface design, prototype development, user research, and usability testing.
At Atomo, we are on a mission to transform the online gaming and content creation industry by empowering our customers to express their unique individuality like never before. Through our platform, we connect gamers and content creators with a talented and diverse group of digital artists and designers in the creative community. Our aim is to enhance the greater digital experience by enabling the average person to creatively express themselves online.